This part is mianly about graphic adjustment

Additional decorations - modifications to terrain decorations such as trees

Terrain environment - ground texture and cliff texture

Transparent water surface - water surface with refraction effect / clear water surface

Unit change - use skin/ violence / unit fixing

Violence - violence effect

Foliage - better foliage effect

Advanced shaders - HDR, Ao and Illumination

Fixed light source - Make the light rotate over time

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