This part is mianly about graphic adjustment
Additional decorations - modifications to terrain decorations such as trees
Terrain environment - ground texture and cliff texture
Transparent water surface - water surface with refraction effect / clear water surface
Unit change - use skin/ violence / unit fixing
Violence - violence effect
Foliage - better foliage effect
Advanced shaders - HDR, Ao and Illumination
Fixed light source - Make the light rotate over time
Last modified 10mo ago
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